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Michael Doggett, "Recent
Advances and Future Trends in
Graphics Hardware", SIGRAD'05
Keynote, November 23, 2005.
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Robert Strzodka, Michael
Doggett, and Andreas Kolb. Scientific
computation for simulations on programmable graphics hardware. Simulation
Modelling Practice and Theory, Special Issue:
Programmable Graphics Hardware, 13(8):667–680, Nov 2005.
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Michael Doggett, "Xenos:
XBOX360 GPU", University of
North Carolina, Chapel Hill, November 14, 2005. |

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Michael Doggett, "Xenos:
XBOX360 GPU", Microsoft
developer day, X05 Toronto, Canada, October, 2005. |

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Michael Doggett, "Xenos:
XBOX360 GPU", Industrial
Seminar, New console architectures, Eurographics, Dublin, Ireland,
September, 2005.
|

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Michael Doggett, "Architecting
the Future",
Exhibitor Tech Talk, SIGGRAPH 2005, August 2.
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Margarita Amor, Montserrat Boo,
Wolfgang Straser, Johannes Hirche, and Michael Doggett, "A
Meshing Scheme for Efficient
Hardware Implementation of Butterfly Subdivision Surfaces using
Displacement Mapping", IEEE Computers Graphics and Applications,
March/April 2005, Volume 25, Number 2
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Panel:
GPUs and CPUs: The Uneasy Alliance?,
ACM Workshop on General Purpose Computing on Graphics Processors,
August 7-8, 2004, Los Angeles.
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Johannes Hirche,
Alexander Ehlert,
Michael C. Doggett,
Stefan Guthe, "Hardware
Accelerated
Per-Pixel Displacement Mapping",
Graphics Interface 2004, May 17-19, London, Ontario, Canada. |
 
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M. Meißner and U. Kanus
and G. Wetekam and J. Hirche and A. Ehlert and
W. Straßer and M. Doggett and P. Forthmann and R. Proksa, "VIZARDII:
A Reconfigurable
Interactive Volume Rendering System", in: Eurographics/SIGGRAPH
Workshop on Graphics Hardware 2002,
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Michael Meissner, Michael
Doggett, Urs Kanus, Johannes Hirche and Wolfgang Strasser, "Efficient
Space Leaping
for Ray casting Architectures", Proceedings of the second
Workshop on Volume Graphics, June 2001, Stony Brook, NY, USA. |